import { Rectangle } from "../core" import { Window_Command } from "./Window_Command" /** * Window_MenuCommand * * The window for selecting a command on the menu screen. */ export declare class Window_MenuCommand extends Window_Command { _canRepeat: boolean constructor(rect: Rectangle) static _lastCommandSymbol: string | null static initCommandPosition(): void makeCommandList(): void addMainCommands(): void addFormationCommand(): void addOriginalCommands(): void addOptionsCommand(): void addSaveCommand(): void addGameEndCommand(): void needsCommand(name: string): boolean areMainCommandsEnabled(): boolean isFormationEnabled(): boolean isOptionsEnabled(): boolean isSaveEnabled(): boolean isGameEndEnabled(): boolean processOk(): void selectLast(): void }