import { Bitmap, Sprite } from "../core" /** // Sprite_Clickable // // The sprite class with click handling functions. */ export declare class Sprite_Clickable extends Sprite { _pressed: boolean _hovered: boolean update(): void processTouch(): void isPressed(): boolean isClickEnabled(): boolean isBeingTouched(): boolean hitTest(x: number, y: number): boolean onMouseEnter(): void onMouseExit(): void onPress(): void onClick(): void }