import { DataActor, DataClass, DataSkill, DataItem, DataWeapon, DataArmor, DataEnemy, DataTroop, DataState, DataAnimation, DataTileset, DataCommonEvent, DataSystem, DataMapInfo, DataMap, DataCommand, } from "./data" import { Game_Temp, Game_System, Game_Screen, Game_Timer, Game_Message, Game_Switches, Game_Variables, Game_SelfSwitches, Game_Actors, Game_Party, Game_Troop, Game_Map, Game_Player, } from "./objects" export declare let $dataActors: DataActor[] export declare let $dataClasses: DataClass[] export declare let $dataSkills: DataSkill[] export declare let $dataItems: DataItem[] export declare let $dataWeapons: DataWeapon[] export declare let $dataArmors: DataArmor[] export declare let $dataEnemies: DataEnemy[] export declare let $dataTroops: DataTroop[] export declare let $dataStates: DataState[] export declare let $dataAnimations: DataAnimation[] export declare let $dataTilesets: DataTileset[] export declare let $dataCommonEvents: DataCommonEvent[] export declare let $dataSystem: DataSystem export declare let $dataMapInfos: DataMapInfo[] export declare let $dataMap: DataMap export declare let $gameTemp: Game_Temp export declare let $gameSystem: Game_System export declare let $gameScreen: Game_Screen export declare let $gameTimer: Game_Timer export declare let $gameMessage: Game_Message export declare let $gameSwitches: Game_Switches export declare let $gameVariables: Game_Variables export declare let $gameSelfSwitches: Game_SelfSwitches export declare let $gameActors: Game_Actors export declare let $gameParty: Game_Party export declare let $gameTroop: Game_Troop export declare let $gameMap: Game_Map export declare let $gamePlayer: Game_Player export declare let $testEvent: DataCommand[] | null