import { Game_System, Game_Screen, Game_Timer, Game_Switches, Game_Variables, Game_SelfSwitches, Game_Actors, Game_Party, Game_Map, Game_Player, } from "../objects" export interface DataSaveInfo { title: string characters: [string, number][] faces: [string, number][] playtime: string timestamp: number } export declare type DataGlobalInfo = (DataSaveInfo | undefined)[] export interface SaveContents { system: Game_System screen: Game_Screen timer: Game_Timer switches: Game_Switches variables: Game_Variables selfSwitches: Game_SelfSwitches actors: Game_Actors party: Game_Party map: Game_Map player: Game_Player }