import type { CapsuleCollider } from './CapsuleCollider'; import type { SphereCollider } from './SphereCollider'; /** * A group of colliders used in VRM spring bone physics simulation. * This class manages collections of sphere and capsule colliders that can interact * with spring bones to provide collision detection and response. */ export declare class VRMColliderGroup { /** * Array of sphere colliders in this group. * Sphere colliders are used for simple spherical collision detection. */ sphereColliders: SphereCollider[]; /** * Array of capsule colliders in this group. * Capsule colliders are used for cylindrical collision detection with rounded ends. */ capsuleColliders: CapsuleCollider[]; }