import { AbstractShaderNode } from '../../core/AbstractShaderNode'; /** * A shader node that computes the signed distance function of a sphere. * This node accepts a position and outputs the signed distance to the sphere. * * @example * ```typescript * // Create a sphere node * const sphereNode = new SdSphereShaderNode(); * ``` */ export declare class SdSphereShaderNode extends AbstractShaderNode { /** * Creates a new SdSphereShaderNode instance. */ constructor(); }