import { ICoreSettings, IEmitterSettings, IEmitterSpawn, IParticleSettings } from "../FX"; export declare class EmitterData implements IEmitterSettings { name: string; constructor(name: string); core: ICoreSettings; spawnFrequencyMin: number; spawnFrequencyMax: number; particleSettings: IParticleSettings; maxParticles: number; spawnCountMin: number; spawnCountMax: number; duration: number; infinite: boolean; useGravity: boolean; gravity: number; useFloor: boolean; floorY: number; rotation: number; autoRotation: number; childs: IEmitterSpawn[]; id: any; containerId: string; }