export declare type XRHandedness = 'none' | 'left' | 'right'; export declare type XRTargetRayMode = 'gaze' | 'tracked-pointer' | 'screen'; export declare type XRSpace = EventTarget; export interface XRInputSource { readonly handedness: XRHandedness; readonly targetRayMode: XRTargetRayMode; readonly gamepad?: Gamepad; readonly targetRaySpace: XRSpace; readonly gripSpace?: XRSpace; readonly profiles: string; }