import React from 'react'; import { Mesh } from 'three'; import { Plane } from './shapes'; export declare type BillboardProps = { follow?: boolean; lockX?: boolean; lockY?: boolean; lockZ?: boolean; } & typeof Plane; export declare const Billboard: React.ForwardRefExoticComponent<{ follow?: boolean | undefined; lockX?: boolean | undefined; lockY?: boolean | undefined; lockZ?: boolean | undefined; } & React.ForwardRefExoticComponent, typeof Mesh>, "attach" | "attachArray" | "attachObject" | "children" | "ref" | "key" | "onUpdate" | "position" | "up" | "scale" | "rotation" | "matrix" | "quaternion" | "layers" | "dispose" | "geometry" | "material" | "morphTargetInfluences" | "morphTargetDictionary" | "isMesh" | "type" | "updateMorphTargets" | "raycast" | "id" | "uuid" | "name" | "parent" | "modelViewMatrix" | "normalMatrix" | "matrixWorld" | "matrixAutoUpdate" | "matrixWorldNeedsUpdate" | "visible" | "castShadow" | "receiveShadow" | "frustumCulled" | "renderOrder" | "userData" | "customDepthMaterial" | "customDistanceMaterial" | "isObject3D" | "onBeforeRender" | "onAfterRender" | "applyMatrix4" | "applyQuaternion" | "setRotationFromAxisAngle" | "setRotationFromEuler" | "setRotationFromMatrix" | "setRotationFromQuaternion" | "rotateOnAxis" | "rotateOnWorldAxis" | "rotateX" | "rotateY" | "rotateZ" | "translateOnAxis" | "translateX" | "translateY" | "translateZ" | "localToWorld" | "worldToLocal" | "lookAt" | "add" | "remove" | "getObjectById" | "getObjectByName" | "getObjectByProperty" | "getWorldPosition" | "getWorldQuaternion" | "getWorldScale" | "getWorldDirection" | "traverse" | "traverseVisible" | "traverseAncestors" | "updateMatrix" | "updateMatrixWorld" | "updateWorldMatrix" | "toJSON" | "clone" | "copy" | "addEventListener" | "hasEventListener" | "removeEventListener" | "dispatchEvent" | "onClick" | "onContextMenu" | "onDoubleClick" | "onPointerUp" | "onPointerDown" | "onPointerOver" | "onPointerOut" | "onPointerMove" | "onWheel"> & { args?: [(number | undefined)?, (number | undefined)?, (number | undefined)?, (number | undefined)?] | undefined; }, "attach" | "attachArray" | "attachObject" | "args" | "children" | "key" | "onUpdate" | "position" | "up" | "scale" | "rotation" | "matrix" | "quaternion" | "layers" | "dispose" | "geometry" | "material" | "morphTargetInfluences" | "morphTargetDictionary" | "isMesh" | "type" | "updateMorphTargets" | "raycast" | "id" | "uuid" | "name" | "parent" | "modelViewMatrix" | "normalMatrix" | "matrixWorld" | "matrixAutoUpdate" | "matrixWorldNeedsUpdate" | "visible" | "castShadow" | "receiveShadow" | "frustumCulled" | "renderOrder" | "userData" | "customDepthMaterial" | "customDistanceMaterial" | "isObject3D" | "onBeforeRender" | "onAfterRender" | "applyMatrix4" | "applyQuaternion" | "setRotationFromAxisAngle" | "setRotationFromEuler" | "setRotationFromMatrix" | "setRotationFromQuaternion" | "rotateOnAxis" | "rotateOnWorldAxis" | "rotateX" | "rotateY" | "rotateZ" | "translateOnAxis" | "translateX" | "translateY" | "translateZ" | "localToWorld" | "worldToLocal" | "lookAt" | "add" | "remove" | "getObjectById" | "getObjectByName" | "getObjectByProperty" | "getWorldPosition" | "getWorldQuaternion" | "getWorldScale" | "getWorldDirection" | "traverse" | "traverseVisible" | "traverseAncestors" | "updateMatrix" | "updateMatrixWorld" | "updateWorldMatrix" | "toJSON" | "clone" | "copy" | "addEventListener" | "hasEventListener" | "removeEventListener" | "dispatchEvent" | "onClick" | "onContextMenu" | "onDoubleClick" | "onPointerUp" | "onPointerDown" | "onPointerOver" | "onPointerOut" | "onPointerMove" | "onWheel"> & React.RefAttributes> & React.RefAttributes>>;