/// import { ColliderObjectType } from '../hooks'; export interface ArcadeColliderProps { with: With; overlapOnly?: boolean; onCollide?: (self: any, other: With extends string ? any : With) => any; onProcess?: (self: any, other: With extends string ? any : With) => any; } /** * Creates a collider between the parent GameObject component and the "with" prop. The * "with" prop can either be a GameObject, a ref to a GameObject, or a string matching * the name of a GameObject (in Phaser). * * ``` * * * * ``` * * You can also use it with a custom GameObject component * * ``` * * * * ``` * */ export default function ArcadeCollider(props: ArcadeColliderProps): JSX.Element;