#ifndef GPUImageColorConversion_h
#define GPUImageColorConversion_h

extern GLfloat *kColorConversion601;
extern GLfloat *kColorConversion601FullRange;
extern GLfloat *kColorConversion709;
extern NSString *const kGPUImageYUVVideoRangeConversionForRGFragmentShaderString;
extern NSString *const kGPUImageYUVFullRangeConversionForLAFragmentShaderString;
extern NSString *const kGPUImageYUVVideoRangeConversionForLAFragmentShaderString;


#endif /* GPUImageColorConversion_h */
