import Pulsar from './NativeRNPulsar'; // workaround for RN prototype caching issue Pulsar.Pulsar_play; export default { System: { impactLight: () => { 'worklet'; Pulsar.Pulsar_play('SystemImpactLight'); }, impactMedium: () => { 'worklet'; Pulsar.Pulsar_play('SystemImpactMedium'); }, impactHeavy: () => { 'worklet'; Pulsar.Pulsar_play('SystemImpactHeavy'); }, impactSoft: () => { 'worklet'; Pulsar.Pulsar_play('SystemImpactSoft'); }, impactRigid: () => { 'worklet'; Pulsar.Pulsar_play('SystemImpactRigid'); }, notificationSuccess: () => { 'worklet'; Pulsar.Pulsar_play('SystemNotificationSuccess'); }, notificationWarning: () => { 'worklet'; Pulsar.Pulsar_play('SystemNotificationWarning'); }, notificationError: () => { 'worklet'; Pulsar.Pulsar_play('SystemNotificationError'); }, selection: () => { 'worklet'; Pulsar.Pulsar_play('SystemSelection'); }, Android: { effectClick: () => { 'worklet'; Pulsar.Pulsar_play('SystemEffectClick'); }, effectDoubleClick: () => { 'worklet'; Pulsar.Pulsar_play('SystemEffectDoubleClick'); }, effectTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemEffectTick'); }, effectHeavyClick: () => { 'worklet'; Pulsar.Pulsar_play('SystemEffectHeavyClick'); }, primitiveClick: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveClick'); }, primitiveLowTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveLowTick'); }, primitiveQuickFall: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveQuickFall'); }, primitiveQuickRise: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveQuickRise'); }, primitiveSlowRise: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveSlowRise'); }, primitiveSpin: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveSpin'); }, primitiveThud: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveThud'); }, primitiveTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemPrimitiveTick'); }, longPress: () => { 'worklet'; Pulsar.Pulsar_play('SystemLongPress'); }, virtualKey: () => { 'worklet'; Pulsar.Pulsar_play('SystemVirtualKey'); }, keyboardTap: () => { 'worklet'; Pulsar.Pulsar_play('SystemKeyboardTap'); }, clockTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemClockTick'); }, calendarDate: () => { 'worklet'; Pulsar.Pulsar_play('SystemCalendarDate'); }, contextClick: () => { 'worklet'; Pulsar.Pulsar_play('SystemContextClick'); }, keyboardPress: () => { 'worklet'; Pulsar.Pulsar_play('SystemKeyboardPress'); }, keyboardRelease: () => { 'worklet'; Pulsar.Pulsar_play('SystemKeyboardRelease'); }, virtualKeyRelease: () => { 'worklet'; Pulsar.Pulsar_play('SystemVirtualKeyRelease'); }, textHandleMove: () => { 'worklet'; Pulsar.Pulsar_play('SystemTextHandleMove'); }, dragCrossing: () => { 'worklet'; Pulsar.Pulsar_play('SystemDragCrossing'); }, gestureStart: () => { 'worklet'; Pulsar.Pulsar_play('SystemGestureStart'); }, gestureEnd: () => { 'worklet'; Pulsar.Pulsar_play('SystemGestureEnd'); }, edgeSqueeze: () => { 'worklet'; Pulsar.Pulsar_play('SystemEdgeSqueeze'); }, edgeRelease: () => { 'worklet'; Pulsar.Pulsar_play('SystemEdgeRelease'); }, confirm: () => { 'worklet'; Pulsar.Pulsar_play('SystemConfirm'); }, release: () => { 'worklet'; Pulsar.Pulsar_play('SystemRelease'); }, scrollTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemScrollTick'); }, scrollItemFocus: () => { 'worklet'; Pulsar.Pulsar_play('SystemScrollItemFocus'); }, scrollLimit: () => { 'worklet'; Pulsar.Pulsar_play('SystemScrollLimit'); }, toggleOn: () => { 'worklet'; Pulsar.Pulsar_play('SystemToggleOn'); }, toggleOff: () => { 'worklet'; Pulsar.Pulsar_play('SystemToggleOff'); }, dragStart: () => { 'worklet'; Pulsar.Pulsar_play('SystemDragStart'); }, segmentTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemSegmentTick'); }, segmentFrequentTick: () => { 'worklet'; Pulsar.Pulsar_play('SystemSegmentFrequentTick'); }, }, }, // CODEGEN_BEGIN_{getters} afterglow: () => { 'worklet'; Pulsar.Pulsar_play('Afterglow'); }, aftershock: () => { 'worklet'; Pulsar.Pulsar_play('Aftershock'); }, alarm: () => { 'worklet'; Pulsar.Pulsar_play('Alarm'); }, anvil: () => { 'worklet'; Pulsar.Pulsar_play('Anvil'); }, applause: () => { 'worklet'; Pulsar.Pulsar_play('Applause'); }, ascent: () => { 'worklet'; Pulsar.Pulsar_play('Ascent'); }, balloonPop: () => { 'worklet'; Pulsar.Pulsar_play('BalloonPop'); }, barrage: () => { 'worklet'; Pulsar.Pulsar_play('Barrage'); }, bassDrop: () => { 'worklet'; Pulsar.Pulsar_play('BassDrop'); }, batter: () => { 'worklet'; Pulsar.Pulsar_play('Batter'); }, bellToll: () => { 'worklet'; Pulsar.Pulsar_play('BellToll'); }, blip: () => { 'worklet'; Pulsar.Pulsar_play('Blip'); }, bloom: () => { 'worklet'; Pulsar.Pulsar_play('Bloom'); }, bongo: () => { 'worklet'; Pulsar.Pulsar_play('Bongo'); }, boulder: () => { 'worklet'; Pulsar.Pulsar_play('Boulder'); }, breakingWave: () => { 'worklet'; Pulsar.Pulsar_play('BreakingWave'); }, breath: () => { 'worklet'; Pulsar.Pulsar_play('Breath'); }, buildup: () => { 'worklet'; Pulsar.Pulsar_play('Buildup'); }, burst: () => { 'worklet'; Pulsar.Pulsar_play('Burst'); }, buzz: () => { 'worklet'; Pulsar.Pulsar_play('Buzz'); }, cadence: () => { 'worklet'; Pulsar.Pulsar_play('Cadence'); }, cameraShutter: () => { 'worklet'; Pulsar.Pulsar_play('CameraShutter'); }, canter: () => { 'worklet'; Pulsar.Pulsar_play('Canter'); }, cascade: () => { 'worklet'; Pulsar.Pulsar_play('Cascade'); }, castanets: () => { 'worklet'; Pulsar.Pulsar_play('Castanets'); }, catPaw: () => { 'worklet'; Pulsar.Pulsar_play('CatPaw'); }, charge: () => { 'worklet'; Pulsar.Pulsar_play('Charge'); }, chime: () => { 'worklet'; Pulsar.Pulsar_play('Chime'); }, chip: () => { 'worklet'; Pulsar.Pulsar_play('Chip'); }, chirp: () => { 'worklet'; Pulsar.Pulsar_play('Chirp'); }, clamor: () => { 'worklet'; Pulsar.Pulsar_play('Clamor'); }, clasp: () => { 'worklet'; Pulsar.Pulsar_play('Clasp'); }, cleave: () => { 'worklet'; Pulsar.Pulsar_play('Cleave'); }, coil: () => { 'worklet'; Pulsar.Pulsar_play('Coil'); }, coinDrop: () => { 'worklet'; Pulsar.Pulsar_play('CoinDrop'); }, combinationLock: () => { 'worklet'; Pulsar.Pulsar_play('CombinationLock'); }, crescendo: () => { 'worklet'; Pulsar.Pulsar_play('Crescendo'); }, dewdrop: () => { 'worklet'; Pulsar.Pulsar_play('Dewdrop'); }, dirge: () => { 'worklet'; Pulsar.Pulsar_play('Dirge'); }, dissolve: () => { 'worklet'; Pulsar.Pulsar_play('Dissolve'); }, dogBark: () => { 'worklet'; Pulsar.Pulsar_play('DogBark'); }, drone: () => { 'worklet'; Pulsar.Pulsar_play('Drone'); }, engineRev: () => { 'worklet'; Pulsar.Pulsar_play('EngineRev'); }, exhale: () => { 'worklet'; Pulsar.Pulsar_play('Exhale'); }, explosion: () => { 'worklet'; Pulsar.Pulsar_play('Explosion'); }, fadeOut: () => { 'worklet'; Pulsar.Pulsar_play('FadeOut'); }, fanfare: () => { 'worklet'; Pulsar.Pulsar_play('Fanfare'); }, feather: () => { 'worklet'; Pulsar.Pulsar_play('Feather'); }, finale: () => { 'worklet'; Pulsar.Pulsar_play('Finale'); }, fingerDrum: () => { 'worklet'; Pulsar.Pulsar_play('FingerDrum'); }, firecracker: () => { 'worklet'; Pulsar.Pulsar_play('Firecracker'); }, fizz: () => { 'worklet'; Pulsar.Pulsar_play('Fizz'); }, flare: () => { 'worklet'; Pulsar.Pulsar_play('Flare'); }, flick: () => { 'worklet'; Pulsar.Pulsar_play('Flick'); }, flinch: () => { 'worklet'; Pulsar.Pulsar_play('Flinch'); }, flourish: () => { 'worklet'; Pulsar.Pulsar_play('Flourish'); }, flurry: () => { 'worklet'; Pulsar.Pulsar_play('Flurry'); }, flush: () => { 'worklet'; Pulsar.Pulsar_play('Flush'); }, gallop: () => { 'worklet'; Pulsar.Pulsar_play('Gallop'); }, gavel: () => { 'worklet'; Pulsar.Pulsar_play('Gavel'); }, glitch: () => { 'worklet'; Pulsar.Pulsar_play('Glitch'); }, guitarStrum: () => { 'worklet'; Pulsar.Pulsar_play('GuitarStrum'); }, hail: () => { 'worklet'; Pulsar.Pulsar_play('Hail'); }, hammer: () => { 'worklet'; Pulsar.Pulsar_play('Hammer'); }, heartbeat: () => { 'worklet'; Pulsar.Pulsar_play('Heartbeat'); }, herald: () => { 'worklet'; Pulsar.Pulsar_play('Herald'); }, hoofBeat: () => { 'worklet'; Pulsar.Pulsar_play('HoofBeat'); }, ignition: () => { 'worklet'; Pulsar.Pulsar_play('Ignition'); }, impact: () => { 'worklet'; Pulsar.Pulsar_play('Impact'); }, jolt: () => { 'worklet'; Pulsar.Pulsar_play('Jolt'); }, keyboardMechanical: () => { 'worklet'; Pulsar.Pulsar_play('KeyboardMechanical'); }, keyboardMembrane: () => { 'worklet'; Pulsar.Pulsar_play('KeyboardMembrane'); }, knell: () => { 'worklet'; Pulsar.Pulsar_play('Knell'); }, knock: () => { 'worklet'; Pulsar.Pulsar_play('Knock'); }, lament: () => { 'worklet'; Pulsar.Pulsar_play('Lament'); }, latch: () => { 'worklet'; Pulsar.Pulsar_play('Latch'); }, lighthouse: () => { 'worklet'; Pulsar.Pulsar_play('Lighthouse'); }, lilt: () => { 'worklet'; Pulsar.Pulsar_play('Lilt'); }, lock: () => { 'worklet'; Pulsar.Pulsar_play('Lock'); }, lope: () => { 'worklet'; Pulsar.Pulsar_play('Lope'); }, march: () => { 'worklet'; Pulsar.Pulsar_play('March'); }, metronome: () => { 'worklet'; Pulsar.Pulsar_play('Metronome'); }, murmur: () => { 'worklet'; Pulsar.Pulsar_play('Murmur'); }, nudge: () => { 'worklet'; Pulsar.Pulsar_play('Nudge'); }, passingCar: () => { 'worklet'; Pulsar.Pulsar_play('PassingCar'); }, patter: () => { 'worklet'; Pulsar.Pulsar_play('Patter'); }, peal: () => { 'worklet'; Pulsar.Pulsar_play('Peal'); }, peck: () => { 'worklet'; Pulsar.Pulsar_play('Peck'); }, pendulum: () => { 'worklet'; Pulsar.Pulsar_play('Pendulum'); }, ping: () => { 'worklet'; Pulsar.Pulsar_play('Ping'); }, pip: () => { 'worklet'; Pulsar.Pulsar_play('Pip'); }, piston: () => { 'worklet'; Pulsar.Pulsar_play('Piston'); }, plink: () => { 'worklet'; Pulsar.Pulsar_play('Plink'); }, plummet: () => { 'worklet'; Pulsar.Pulsar_play('Plummet'); }, plunk: () => { 'worklet'; Pulsar.Pulsar_play('Plunk'); }, poke: () => { 'worklet'; Pulsar.Pulsar_play('Poke'); }, pound: () => { 'worklet'; Pulsar.Pulsar_play('Pound'); }, powerDown: () => { 'worklet'; Pulsar.Pulsar_play('PowerDown'); }, propel: () => { 'worklet'; Pulsar.Pulsar_play('Propel'); }, pulse: () => { 'worklet'; Pulsar.Pulsar_play('Pulse'); }, pummel: () => { 'worklet'; Pulsar.Pulsar_play('Pummel'); }, push: () => { 'worklet'; Pulsar.Pulsar_play('Push'); }, radar: () => { 'worklet'; Pulsar.Pulsar_play('Radar'); }, rain: () => { 'worklet'; Pulsar.Pulsar_play('Rain'); }, ramp: () => { 'worklet'; Pulsar.Pulsar_play('Ramp'); }, rap: () => { 'worklet'; Pulsar.Pulsar_play('Rap'); }, ratchet: () => { 'worklet'; Pulsar.Pulsar_play('Ratchet'); }, rebound: () => { 'worklet'; Pulsar.Pulsar_play('Rebound'); }, ripple: () => { 'worklet'; Pulsar.Pulsar_play('Ripple'); }, rivet: () => { 'worklet'; Pulsar.Pulsar_play('Rivet'); }, rustle: () => { 'worklet'; Pulsar.Pulsar_play('Rustle'); }, shockwave: () => { 'worklet'; Pulsar.Pulsar_play('Shockwave'); }, snap: () => { 'worklet'; Pulsar.Pulsar_play('Snap'); }, sonar: () => { 'worklet'; Pulsar.Pulsar_play('Sonar'); }, spark: () => { 'worklet'; Pulsar.Pulsar_play('Spark'); }, spin: () => { 'worklet'; Pulsar.Pulsar_play('Spin'); }, stagger: () => { 'worklet'; Pulsar.Pulsar_play('Stagger'); }, stamp: () => { 'worklet'; Pulsar.Pulsar_play('Stamp'); }, stampede: () => { 'worklet'; Pulsar.Pulsar_play('Stampede'); }, stomp: () => { 'worklet'; Pulsar.Pulsar_play('Stomp'); }, stoneSkip: () => { 'worklet'; Pulsar.Pulsar_play('StoneSkip'); }, strike: () => { 'worklet'; Pulsar.Pulsar_play('Strike'); }, summon: () => { 'worklet'; Pulsar.Pulsar_play('Summon'); }, surge: () => { 'worklet'; Pulsar.Pulsar_play('Surge'); }, sway: () => { 'worklet'; Pulsar.Pulsar_play('Sway'); }, sweep: () => { 'worklet'; Pulsar.Pulsar_play('Sweep'); }, swell: () => { 'worklet'; Pulsar.Pulsar_play('Swell'); }, syncopate: () => { 'worklet'; Pulsar.Pulsar_play('Syncopate'); }, throb: () => { 'worklet'; Pulsar.Pulsar_play('Throb'); }, thud: () => { 'worklet'; Pulsar.Pulsar_play('Thud'); }, thump: () => { 'worklet'; Pulsar.Pulsar_play('Thump'); }, thunder: () => { 'worklet'; Pulsar.Pulsar_play('Thunder'); }, thunderRoll: () => { 'worklet'; Pulsar.Pulsar_play('ThunderRoll'); }, tickTock: () => { 'worklet'; Pulsar.Pulsar_play('TickTock'); }, tidalSurge: () => { 'worklet'; Pulsar.Pulsar_play('TidalSurge'); }, tideSwell: () => { 'worklet'; Pulsar.Pulsar_play('TideSwell'); }, tremor: () => { 'worklet'; Pulsar.Pulsar_play('Tremor'); }, trigger: () => { 'worklet'; Pulsar.Pulsar_play('Trigger'); }, triumph: () => { 'worklet'; Pulsar.Pulsar_play('Triumph'); }, trumpet: () => { 'worklet'; Pulsar.Pulsar_play('Trumpet'); }, typewriter: () => { 'worklet'; Pulsar.Pulsar_play('Typewriter'); }, unfurl: () => { 'worklet'; Pulsar.Pulsar_play('Unfurl'); }, vortex: () => { 'worklet'; Pulsar.Pulsar_play('Vortex'); }, wane: () => { 'worklet'; Pulsar.Pulsar_play('Wane'); }, warDrum: () => { 'worklet'; Pulsar.Pulsar_play('WarDrum'); }, waterfall: () => { 'worklet'; Pulsar.Pulsar_play('Waterfall'); }, wave: () => { 'worklet'; Pulsar.Pulsar_play('Wave'); }, wisp: () => { 'worklet'; Pulsar.Pulsar_play('Wisp'); }, wobble: () => { 'worklet'; Pulsar.Pulsar_play('Wobble'); }, woodpecker: () => { 'worklet'; Pulsar.Pulsar_play('Woodpecker'); }, zipper: () => { 'worklet'; Pulsar.Pulsar_play('Zipper'); }, // CODEGEN_END_{getters} }