import React from 'react'; interface GodotContextType { AABB: typeof global.Godot.AABB; Basis: typeof global.Godot.Basis; Color: typeof global.Godot.Color; Plane: typeof global.Godot.Plane; Projection: typeof global.Godot.Projection; Quaternion: typeof global.Godot.Quaternion; Rect2: typeof global.Godot.Rect2; Rect2i: typeof global.Godot.Rect2i; Transform2D: typeof global.Godot.Transform2D; Transform3D: typeof global.Godot.Transform3D; Vector2: typeof global.Godot.Vector2; Vector2i: typeof global.Godot.Vector2i; Vector3: typeof global.Godot.Vector3; Vector3i: typeof global.Godot.Vector3i; Vector4: typeof global.Godot.Vector4; Vector4i: typeof global.Godot.Vector4i; Script: typeof global.Godot.Script; Node: typeof global.Godot.Node; } export declare const GodotContext: React.Context; export declare const GodotProvider: React.FC<{ children: React.ReactNode; }>; export declare const useGodot: () => GodotContextType; export {}; //# sourceMappingURL=GodotProvider.d.ts.map