// Copyright 2004-present Facebook. All Rights Reserved.

#pragma once

#include <folly/dynamic.h>
#include <folly/FBVector.h>
#include <memory>

namespace facebook {
namespace react {

class ShadowNode;

typedef std::shared_ptr<const ShadowNode> ShadowNodeRef;
typedef folly::fbvector<const ShadowNodeRef> ShadowNodeSet;
typedef std::shared_ptr<const ShadowNodeSet> ShadowNodeSetRef;

class FabricUIManager {
public:
  FabricUIManager();

  ShadowNodeRef createNode(int reactTag, std::string viewName, int rootTag, folly::dynamic props, void *instanceHandle);
  ShadowNodeRef cloneNode(const ShadowNodeRef &node);
  ShadowNodeRef cloneNodeWithNewChildren(const ShadowNodeRef &node);
  ShadowNodeRef cloneNodeWithNewProps(const ShadowNodeRef &node, folly::dynamic props);
  ShadowNodeRef cloneNodeWithNewChildrenAndProps(const ShadowNodeRef &node, folly::dynamic newProps);
  void appendChild(const ShadowNodeRef &parentNode, const ShadowNodeRef &childNode);
  ShadowNodeSetRef createChildSet(int rootTag);
  void appendChildToSet(const ShadowNodeSetRef &childSet, const ShadowNodeRef &childNode);
  void completeRoot(int rootTag);
};

}}

