export class CometChatSoundManager { static SoundOutput: Readonly<{ incomingCall: any; incomingMessage: any; incomingMessageFromOther: any; outgoingCall: any; outgoingMessage: any; }>; static audio: any; static onPlay: (resource: any, loop: any, isRequire: any) => Promise; static play(sound: any, customSound: any, isRequire?: boolean): Promise; static pause(): void; }