import type { LiquidGlassViewProps } from './LiquidGlassTypes'; /** * LiquidGlassView — real-time optical refraction ("liquid glass"), * separate from BlurView. * * Android API 33+: true refraction via RuntimeShader — a lens-like bulge * with chromatic dispersion at the panel's edges, clear pass-through in * the center, same visual family as iOS/visionOS "liquid glass." * * Android API < 33 and iOS: RuntimeShader isn't available, so this * renders as blur + a static diagonal highlight + a subtle rim stroke — * a visual approximation, not real refraction. This is an intentional, * visible difference between platforms/API levels, not a bug. */ declare const LiquidGlassView: { ({ refractionAmount, blurAmount, edgeWidth, curvatureBlend, dispersion, saturationBoost, contrastBoost, brightnessLift, tintColor, style, children, ...rest }: LiquidGlassViewProps): import("react/jsx-runtime").JSX.Element; displayName: string; }; export default LiquidGlassView; //# sourceMappingURL=LiquidGlassView.d.ts.map