interface BuildingProps { position?: map4d.ILatLng; name?: string; scale?: number; bearing?: number; elevation?: number; height?: number; model?: string; texture?: string; coordinates?: map4d.ILatLng[]; zIndex?: number; visible?: boolean; draggable?: boolean; clickable?: boolean; selected?: boolean; growUp?: boolean; map?: map4d.Map; onCreated?: (building: map4d.Building) => void; } declare const MFBuilding: (props: BuildingProps) => any; export default MFBuilding;