/// import { CBTextureLoadError } from "./CBTextureLoader"; import { CBMaterialProperties } from "./CBMaterial"; import { CBToolMode } from "./CBTypes"; import { CBSceneProperties } from "./CBScene"; declare let VisualizerMaterialUrl: string | null; export { VisualizerMaterialUrl }; export declare class CBAPI { setMaterial: any; setFloorRotation: any; } export declare type CBMethods = { captureScreenshot: () => Promise; undoLast: () => boolean; restoreAll: () => boolean; clearHistory: () => boolean; getFloorCenter: () => [number, number, number]; }; export declare type CBSceneData = { renderCanvas: HTMLCanvasElement; maskCanvas: HTMLCanvasElement; }; export declare type CBSceneParams = { scene?: CBSceneProperties | null | undefined; onClick?: () => void; onMaskClick?: () => void; onAssetClick?: () => void; fov: number; cameraPosition: [number, number, number]; cameraRotation: [number, number, number]; floorRotation?: number; lightingOffset?: number; material?: CBMaterialProperties | null | undefined; showControls?: boolean; toolMode?: CBToolMode; blendEdges?: boolean; undoHistorySize?: number; canLoad?: boolean; onMaterialTextureChanged?: ((path: string) => void) | null; onTextureError?: (error: CBTextureLoadError) => void; onHistoryChanged?: (length: number) => void; floorTransparency?: number; onDrawingStart?: (mode: CBToolMode) => void; onDrawingEnd?: (mode: CBToolMode) => void; onSceneRender?: (data: CBSceneData) => void; onSceneLoaded?: (data: CBSceneData, methods: CBMethods) => void; floorPosition?: number[]; floorPositionUpdated?: (position: number[]) => void; floorRotationUpdated?: (rotation: number) => void; floorSize?: number[]; }; export declare function CBVisualizer(props: CBSceneParams): JSX.Element;