import { CBARProcessNode } from "./CBARProcessNode"; import { CBARFrame } from "../CBARFrame"; import { CBARPipeline } from "./CBARPipeline"; import { CBAREvent } from "../../CBARTypes"; import { CBARObject3D, RenderOptions } from "../../components"; import { CBARContext } from "../../CBARContext"; export declare class CBAR3DAnchor extends CBARObject3D { constructor(context: CBARContext); private model; get description(): string; } export declare class CBAR3DAnchorTrackerNode extends CBARProcessNode { constructor(context: CBARPipeline); private anchors; update(frame: CBARFrame, renderOptions: RenderOptions): void; debug(canvas: HTMLCanvasElement): void; destroy(): void; handleEvent(event: CBAREvent): void; }