import { CBARTexture } from "./CBARTexture"; import { CBARImage } from "./CBARImage"; import { CBARContext } from "../CBARContext"; export declare class CBARMaskTexture extends CBARTexture { displayCanvas: HTMLCanvasElement; constructor(context: CBARContext); loadImage(image: CBARImage): boolean; private _isEditing?; blendResults: boolean; get isEditing(): boolean; set isEditing(val: boolean); showChanges(canvas: HTMLCanvasElement): void; protected get blurAmount(): number; private apply; }