declare type Rotate3dTransform = [number, number, number]; export declare const mapRange: (value: number, x1: number, y1: number, x2: number, y2: number) => number; export declare const rotate: (degree: number, amount: number) => number; export declare const coinFlip: () => boolean; export declare const rotationTransforms: Rotate3dTransform[]; export declare const shouldBeCircle: (rotationIndex: number) => boolean; export {};