import { ISceneLoaderProgressEvent } from '@babylonjs/core/Loading/sceneLoader.js'; import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh.js'; import React, { ReactNode } from 'react'; import { FiberAbstractMeshProps, FiberAbstractMeshPropsCtor } from '../generatedProps'; import { ILoadedModel } from '../hooks/loaders/loadedModel'; export type ModelProps = { /** * Only used on init. Will not update dynamically (scaling will update dynamically and override this) * An array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported */ meshNames?: any; receiveShadows?: boolean; rootUrl: string; sceneFilename: string; pluginExtension?: string; alwaysSelectAsActiveMesh?: boolean; reportProgress?: boolean; scaleToDimension?: number; onModelLoaded?: (model: ILoadedModel) => void; onModelError?: (message: string, exception?: any) => void; onLoadProgress?: (event: ISceneLoaderProgressEvent) => void; onCreated?: (rootMesh: AbstractMesh) => void; } & FiberAbstractMeshProps & FiberAbstractMeshPropsCtor & { children?: ReactNode | undefined; }; declare const Model: React.ForwardRefExoticComponent<{ /** * Only used on init. Will not update dynamically (scaling will update dynamically and override this) * An array of mesh names, a single mesh name, or empty string for all meshes that filter what meshes are imported */ meshNames?: any; receiveShadows?: boolean | undefined; rootUrl: string; sceneFilename: string; pluginExtension?: string | undefined; alwaysSelectAsActiveMesh?: boolean | undefined; reportProgress?: boolean | undefined; scaleToDimension?: number | undefined; onModelLoaded?: ((model: ILoadedModel) => void) | undefined; onModelError?: ((message: string, exception?: any) => void) | undefined; onLoadProgress?: ((event: ISceneLoaderProgressEvent) => void) | undefined; onCreated?: ((rootMesh: AbstractMesh) => void) | undefined; } & { actionManager?: import("@babylonjs/core").AbstractActionManager | undefined; alphaIndex?: number | undefined; alwaysSelectAsActiveMesh?: boolean | undefined; applyFog?: boolean | undefined; bakedVertexAnimationManager?: import("@babylonjs/core").IBakedVertexAnimationManager | undefined; checkCollisions?: boolean | undefined; collisionGroup?: number | undefined; collisionMask?: number | undefined; collisionResponse?: boolean | undefined; collisionRetryCount?: number | undefined; computeBonesUsingShaders?: boolean | undefined; cullingStrategy?: number | undefined; definedFacingForward?: boolean | undefined; doNotSyncBoundingInfo?: boolean | undefined; edgesColor?: import("@babylonjs/core").Color4 | undefined; edgesWidth?: number | undefined; ellipsoid?: import("@babylonjs/core").Vector3 | undefined; 'ellipsoid-x'?: number | undefined; 'ellipsoid-y'?: number | undefined; 'ellipsoid-z'?: number | undefined; ellipsoidOffset?: import("@babylonjs/core").Vector3 | undefined; 'ellipsoidOffset-x'?: number | undefined; 'ellipsoidOffset-y'?: number | undefined; 'ellipsoidOffset-z'?: number | undefined; enableDistantPicking?: boolean | undefined; enableEdgesRendering?: any; enablePointerMoveEvents?: boolean | undefined; facetDepthSortFrom?: import("@babylonjs/core").Vector3 | undefined; hasVertexAlpha?: boolean | undefined; inheritVisibility?: boolean | undefined; instancedBuffers?: { [key: string]: any; } | undefined; isBlocker?: boolean | undefined; isNearGrabbable?: boolean | undefined; isNearPickable?: boolean | undefined; isPickable?: boolean | undefined; isVisible?: boolean | undefined; layerMask?: number | undefined; material?: import("@babylonjs/core").Material | undefined; morphTargetManager?: import("@babylonjs/core").MorphTargetManager | undefined; mustDepthSortFacets?: boolean | undefined; numBoneInfluencers?: number | undefined; onCollide?: ((collidedMesh?: AbstractMesh | undefined) => void) | undefined; onCollideObservable?: any; onCollisionPositionChange?: (() => void) | undefined; onCollisionPositionChangeObservable?: any; onMaterialChangedObservable?: any; onRebuildObservable?: any; outlineColor?: import("@babylonjs/core").Color3 | undefined; outlineWidth?: number | undefined; overlayAlpha?: number | undefined; overlayColor?: import("@babylonjs/core").Color3 | undefined; partitioningBBoxRatio?: number | undefined; partitioningSubdivisions?: number | undefined; pointerOverDisableMeshTesting?: boolean | undefined; rawBoundingInfo?: import("@babylonjs/core").BoundingInfo | undefined; receiveShadows?: boolean | undefined; renderingGroupId?: number | undefined; setBoundingInfo?: any; setIndices?: any; setMaterialForRenderPass?: any; setVerticesData?: any; showSubMeshesBoundingBox?: boolean | undefined; skeleton?: import("@babylonjs/core").Skeleton | undefined; subMeshes?: import("@babylonjs/core").SubMesh[] | undefined; surroundingMeshes?: AbstractMesh[] | undefined; useOctreeForCollisions?: boolean | undefined; useOctreeForPicking?: boolean | undefined; useOctreeForRenderingSelection?: boolean | undefined; useVertexColors?: boolean | undefined; visibility?: number | undefined; } & { addChild?: any; addRotation?: any; billboardMode?: number | undefined; ignoreNonUniformScaling?: boolean | undefined; infiniteDistance?: boolean | undefined; onAfterWorldMatrixUpdateObservable?: any; position?: import("@babylonjs/core").Vector3 | undefined; preserveParentRotationForBillboard?: boolean | undefined; reIntegrateRotationIntoRotationQuaternion?: boolean | undefined; rotation?: import("@babylonjs/core").Vector3 | undefined; rotationQuaternion?: import("@babylonjs/core").Quaternion | undefined; scaling?: import("@babylonjs/core").Vector3 | undefined; scalingDeterminant?: number | undefined; setAbsolutePosition?: any; setDirection?: any; setParent?: any; setPivotMatrix?: any; setPivotPoint?: any; setPositionWithLocalVector?: any; setPreTransformMatrix?: any; translate?: any; } & { accessibilityTag?: import("@babylonjs/core/IAccessibilityTag").IAccessibilityTag | undefined; addBehavior?: any; animationPropertiesOverride?: import("@babylonjs/core").AnimationPropertiesOverride | undefined; animations?: import("@babylonjs/core").Animation[] | undefined; doNotSerialize?: boolean | undefined; id?: string | undefined; inspectableCustomProperties?: import("@babylonjs/core").IInspectable[] | undefined; metadata?: any; name?: string | undefined; onAccessibilityTagChangedObservable?: any; onDispose?: (() => void) | undefined; onDisposeObservable?: any; onReady?: ((node: import("@babylonjs/core").Node) => void) | undefined; parent?: import("@babylonjs/core").Node | undefined; reservedDataStore?: any; setEnabled?: any; state?: string | undefined; uniqueId?: number | undefined; } & import("../CustomProps").CustomProps & FiberAbstractMeshPropsCtor & { children?: ReactNode | undefined; } & React.RefAttributes>; export default Model;