import { fabric } from "fabric"; import { ICanvasOptions } from "fabric/fabric-impl"; declare class Canvas extends fabric.Canvas { width: number; height: number; container: HTMLDivElement; freeDrawingBrush: fabric.BaseBrush; contextTop: CanvasRenderingContext2D; isRendering: 0 | 1; constructor(element: HTMLCanvasElement | string, options?: ICanvasOptions); setContainerClass(className: string): void; addClass(className: string): void; removeClass(className: string): void; fire: (eventName: string, eventData: any) => void; } export { Canvas };