/// import { CharacterController } from "./CharacterController"; export declare class MovementController { constructor(characterController: CharacterController); bounce(height: number): void; move(position: Vector3): void; isMoving(): boolean | undefined; isGrounded(): boolean | undefined; humanoidStateChanged(event: Function): RBXScriptConnection; landed(event: Function): RBXScriptConnection; velocity: Vector3; mobile: boolean; private characterController; primaryPart: BasePart; humanoid: Humanoid | undefined; }