import { BodyInterface, ConstraintClamping, WorldInterface } from '../types'; import { ConstraintBase } from './constraint.base'; export declare class AngleConstraint extends ConstraintBase { readonly world: WorldInterface; readonly bodyA: BodyInterface; readonly bodyB: BodyInterface; readonly angle: number; constructor(world: WorldInterface, bodyA: BodyInterface, bodyB: BodyInterface, angle: number); getJacobian(out: Float32Array): void; getPushFactor(dt: number, strength: number): number; getClamping(): ConstraintClamping; }