import { mat3, vec2 } from 'gl-matrix'; import { AABB } from '../aabb'; import { Polygon } from './polygon'; export declare class Capsule extends Polygon { readonly r: number; readonly height: number; readonly subdivisions: number; private readonly convex; constructor(r: number, height: number, subdivisions?: number); testPoint(point: vec2): boolean; aabb(out: AABB, transform: mat3): AABB; }