import IGPUComp from "./IGPUComp.js"; export default class BaseTriComp implements IGPUComp { protected vertices: number[]; protected buffer: WebGLBuffer | null; protected program: WebGLProgram | null; constructor(vertices?: number[]); setData(vertices: number[]): void; update(gl: WebGL2RenderingContext): void; draw(gl: WebGL2RenderingContext): void; } //# sourceMappingURL=baseComp.d.ts.map