import { Bitboard } from '../bitwise/types'; import { DraughtsEngineMove } from './engine'; import { DraughtsBoard1D, DraughtsMove1D } from './game'; export declare function compareMove(moveA: DraughtsEngineMove, moveB: DraughtsEngineMove): boolean; export declare function compareCaptures1D(capturesA: number[], capturesB: number[]): boolean; export declare function comparePartialMove1D(moveA: DraughtsMove1D, moveB: Partial): boolean; export declare function formatBoard(board: DraughtsBoard1D): string;