import { Webgl2Pipeline } from './webgl2Pipeline'; export declare class SoftMax { private vbWebgl2; private vbHelper; private frameBuffer; private fragmentShader; private inputTexture; private gl; private program; private segmentationMaskWidth; private segmentationMaskHeight; /** * @function create * @static * @public * @param {Webgl2Pipeline} vbWebgl2 The instance of the webgl2 class * @returns {SoftMax} Initialization of the class */ static create(vbWebgl2: Webgl2Pipeline): SoftMax; private constructor(); /** * @function render * @public * @description applies the softmax formula to each given image */ render(): void; /** * @function cleanUp * @public * @description removes the different components used to realize the softmax equation */ cleanUp(): void; } //# sourceMappingURL=softMax.d.ts.map