# Quantum Forge Binary License

Copyright (c) 2024-2026 Quantum Realm Games, LLC. All rights reserved.

This license applies to the compiled binary components of Quantum Forge,
including WebAssembly (.wasm) files, native shared libraries (.bundle, .dll,
.so, .a), and any other compiled artifacts distributed alongside the
MIT-licensed source code.

## Grant of License

Quantum Realm Games, LLC. ("Licensor") grants you a worldwide,
non-exclusive, non-transferable license to use the binary components
("Binaries") as part of applications you build, subject to the terms below.

## Free Use

You may use the Binaries free of charge in any application, provided:

1. **Attribution.** Your application must include visible "Powered by
   Quantum Forge" attribution (e.g., splash screen, credits, or about page)
   with a link to quantumnative.io where practical.

2. **Revenue threshold.** If your application generates more than $100,000
   USD in annual gross revenue, you must purchase a commercial license from
   Quantum Realm Games, LLC.

## Restrictions

You may not:

1. Reverse engineer, decompile, or disassemble the Binaries.
2. Distribute the Binaries separately from an application you built.
3. Use the Binaries to create a product or service that competes with
   Quantum Forge.
4. Remove or alter any copyright notices, license files, or attribution
   requirements included with the Binaries.

## Commercial Licensing

For use above the revenue threshold, volume licensing, or to remove the
attribution requirement, contact: hello@quantum.dev

## Termination

This license terminates automatically if you fail to comply with its terms.
Upon termination, you must stop using and delete all copies of the Binaries.

## Disclaimer

THE BINARIES ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED. IN NO EVENT SHALL QUANTUM REALM GAMES, LLC BE LIABLE FOR ANY CLAIM,
DAMAGES, OR OTHER LIABILITY ARISING FROM THE USE OF THE BINARIES.

## Governing Law

This license is governed by the laws of the State of California.
