import { XOrY } from "../Basic"; import { mInt32 } from "../Raw"; export declare class PointForRender { x: XOrY; y: XOrY; idx: mInt32; gid: string | null; constructor(x: XOrY, y: XOrY, idx: mInt32, gid: string | null); serialize(): { x: number; y: number; idx: number; gid: string | null; }; }