///
import * as React from "react";
import { SimRecorder } from "./ThumbnailRecorder";
import { ShareInfo } from "./ShareInfo";
export interface ShareData {
url: string;
embed: {
code?: string;
editor?: string;
simulator?: string;
url?: string;
}
qr?: string;
error?: any;
}
export interface ShareProps {
projectName: string;
projectDescription?: string;
screenshotUri?: string;
isLoggedIn?: boolean;
hasProjectBeenPersistentShared?: boolean;
anonymousShareByDefault?: boolean;
isMultiplayerGame?: boolean; // Arcade: Does the game being shared have multiplayer enabled?
kind?: "multiplayer" | "vscode" | "share"; // Arcade: Was the share dialog opened specifically for hosting a multiplayer game?
setAnonymousSharePreference?: (anonymousByDefault: boolean) => void;
simRecorder: SimRecorder;
publishAsync: (name: string, description?: string, screenshotUri?: string, forceAnonymous?: boolean) => Promise;
onClose: () => void;
}
export const Share = (props: ShareProps) => {
const {
projectName,
projectDescription,
screenshotUri,
isLoggedIn,
simRecorder,
publishAsync,
hasProjectBeenPersistentShared,
anonymousShareByDefault,
setAnonymousSharePreference,
isMultiplayerGame,
kind,
onClose
} = props;
return
}