title Finding my body author Ove Ahlman homepage http://oveahlman.itch.io background_color purple text_color white ======== OBJECTS ======== background white background1 #dfff80 background2 #cc9900 background3 #ffe066 tree1 green #604020 .000. 00000 0.1.0 ..1.. .111. tree2 #009933 #804000 .000. .000. .010. ..1.. .111. tree3 green white ..0.. 1000. .0001 .100. .001. camel brown ...00 .0.0. 0000. 0000. 0..0. duck yellow red ..... ...0. .0.01 .000. ..... seagull white red ..... .0... 10.0. .000. ..... water #66c2ff rock darkgrey ..... ..0.. .000. 0000. ..... PlayerCharacter blue ..0.. 00000 .000. ..... ..... ActivePlayer blue black ..0.. 00000 .111. ..... ..... Enemy red ..0.. 00000 .000. ..... ..... PassiveEnemy red ..0.. 00000 .000. .000. .0.0. EnemyOnGoalLow transparent EnemyOnGoalHigh red purple ..0.. 00000 .000. .000. .0.0. Goal blue ..... ..... .000. .000. .0.0. ActiveGoal blue black ..... ..... .111. .000. .0.0. EnemyGoal red ..... ..... .000. .000. .0.0. PassiveEnemyGoal purple .000. 0...0 00000 0...0 .000. EnemyOnFriendGoal red blue ..0.. 00000 .000. .111. .1.1. PlayeronEnemyGoal red blue ..1.. 11111 .000. .000. .0.0. highwall darkgrey 00000 00000 0...0 0...0 0.0.0 lowwall darkgrey 00.00 ..... 0...0 00000 00000 outerwall transparent outerwallLow transparent secretgoal transparent ======= LEGEND ======= player = ActivePlayer or ActiveGoal FriendlyPlayer = activePlayer or PlayerCharacter FriendlyGoal = Goal or ActiveGoal Goals = Goal or ActiveGoal or EnemyGoal or PassiveEnemyGoal friends = ActivePlayer or PlayerCharacter or Goal or ActiveGoal wall = highwall and lowwall enemyCharacters = Enemy or PassiveEnemy enemyGoals = enemyGoal or PassiveEnemyGoal & = duck and water _ = seagull and water + = rock and water / = water . = background1 a = activePlayer and background1 b = PlayerCharacter and background1 c = enemy and background1 d = enemyGoal and background1 e = Goal and background1 f = ActiveGoal and background1 g = highwall and background1 w = outerwall and outerwallLow and tree1 and background1 h = lowwall and background1 i = wall and background1 ´ = secretgoal and background1 , = background2 j = activePlayer and background2 k = PlayerCharacter and background2 l = enemy and background2 m = enemyGoal and background2 n = Goal and background2 o = ActiveGoal and background2 p = highwall and background2 q = outerwall and outerwallLow and tree2 and background2 r = lowwall and background2 s = wall and background2 * = secretgoal and background2 : = background3 t = activePlayer and background3 u = PlayerCharacter and background3 ; = enemy and background3 x = enemyGoal and background3 y = Goal and background3 z = ActiveGoal and background3 ! = highwall and background3 " = outerwall and outerwallLow and tree3 and background3 # = lowwall and background3 ¤ = wall and background3 % = camel and background3 - = secretgoal and background3 ======= SOUNDS ======= sfx0 93248902 EndLevel 79021108 undo 18282907 ================ COLLISIONLAYERS ================ background background1 background2 background3 Goals Lowwall EnemyOnGoalLow PlayerOnEnemyGoal outerwallLow Enemy PassiveEnemy FriendlyPlayer highwall outerwall EnemyOnGoalHigh EnemyOnFriendGoal tree1 tree2 tree3 camel water secretgoal duck rock seagull ====== RULES ====== (Start of the round) [Enemy] -> [PassiveEnemy] [EnemyGoal] -> [PassiveEnemyGoal] (MidRound) [> FriendlyGoal | PassiveEnemy] -> [| Enemy FriendlyGoal] [> FriendlyPlayer | PassiveEnemyGoal] -> [| FriendlyPlayer EnemyGoal] [FriendlyPlayer |...| PassiveEnemyGoal]-> [FriendlyPlayer | ... | < EnemyGoal] [FriendlyGoal |...| PassiveEnemy]-> [FriendlyGoal | ... | < Enemy] [PassiveEnemyGoal No highwall | PassiveEnemy] -> [EnemyGoal | < Enemy] [PassiveEnemyGoal | PassiveEnemy] -> [> EnemyGoal | Enemy] [EnemyGoals | ... | no highwall | PassiveEnemy] -> [EnemyGoals | ... | | < Enemy] [PassiveEnemyGoal | no Lowwall|... | EnemyCharacters ] -> [> EnemyGoal | | ... | EnemyCharacters] [PassiveEnemy | ... | EnemyGoal] -> [ > Enemy | ... | EnemyGoal] [PassiveEnemyGoal | ... | Enemy] -> [ > EnemyGoal | ... | Enemy] [ > Enemy | < EnemyGoal] -> [| Enemy EnemyGoal ] [action ActivePlayer][Goal] -> [PlayerCharacter][ActiveGoal] [action ActiveGoal][PlayerCharacter] -> [Goal][ActivePlayer] (LateRound) late [FriendlyPlayer No lowwall | PassiveEnemyGoal] -> [FriendlyPlayer EnemyGoal| ] late [FriendlyGoal No Highwall| PassiveEnemy] -> [Enemy FriendlyGoal | ] late [EnemyGoal No Highwall | PassiveEnemy ] -> [EnemyGoal Enemy |] late [Enemy No Lowwall | PassiveEnemyGoal ] -> [Enemy EnemyGoal |] (EndRound) late [PassiveEnemy] -> [Enemy] late [PassiveEnemyGoal] -> [EnemyGoal] late [Enemy EnemyGoal] -> [EnemyOnGoalLow EnemyOnGoalHigh] late [FriendlyGoal Enemy] -> [EnemyOnFriendGoal ] sfx0 late [FriendlyPlayer EnemyGoal] -> [PlayerOnEnemyGoal ] sfx0 late [Goals outerWall] -> cancel ============== WINCONDITIONS ============== all friendlyPlayer on FriendlyGoal all FriendlyGoal on FriendlyPlayer some FriendlyGoal some FriendlyPlayer all secretgoal on enemygoals ======= LEVELS ======= (Player and Fake Goals) Message Level 1 out of 17 wwwwwww w.....w whihihw waiciew wwwwwww Message Level 2 out of 17 //www/&& wwwdwwww wa..h.ew w.i.iiiw w..dd..w w.iiii.w w......w wwwwwwww Message Level 3 out of 17 wwwwWwwww w.....dew w.awwwwww wwww//&&/ Message Level 4 out of 17 wwwwwwww we.....w wwdia..w /w.i..hw /w.i..dw &wiig..w /w.....w /wwwwwww Message Level 5 out of 17 wwwwwwwww w.ddd..ew w.ggggggw w.......w w.......w wa......w wwwwwwwww Message Level 6 out of 17 wwwwwwwwww w...d.d.dw w...d.di.w wahiiiic.w w.h.i.ei.w w.h.i.ii.w w...i....w wwwwwwwwww (Player and Fake Players) Message Level 7 out of 17 +++//qqq/ +////qlq/ qqqqqq,qq q,,,,,,mq qrsrsrqqq qjslsnq// qqqqqqq__ Message Level 8 out of 17 +/qqqqq/_ //qlllq/_ qqq,,,q// q,s,,,qqq qj,,,,,,q q,r,,,s,q qqqmmmsnq +/qqqqqqq Message Level 9 out of 17 qqqqqq q,ls,q q,,s,q qj,s,q q,,pmq q,,rnq q,,s,q q,,s,q q,ms,q qqqqqq Message Level 10 out of 17 ++//qqq//__ +__/qmq/+__ ////q,q//// /qqqq,qqqqq /qs,,,smssq /ql,,,r,rmq /qsrj,s,ssq /qss,rs,ssq qqss,,,,ssq q,l,,lrsssq qnssmqqqqqq qqqqqq///++ Message Level 11 out of 17 qqqqqqqqqqqqq ql,,j,,,,,,mq q,mllm,,,,m,q ql,,,,,,,,,mq q,lm,m,,,m,,q qsssssrsssssq ql,,,,,,,,,mq qqqqqq,nqqqqq /////qqqq/__/ Message Level 12 out of 17 qqqqqqqqqqqq qllp,,,,,mmq qss,sssssssq qs,,s,,,,,jq qs,,s,,,,,,q qs,,s,,,,,,q qs,,s,,,,,,q qs,,sm,,mmmq qs,,,ss,ms,q qn,s,,,,,m,q qqll,sss,,,q _qqqqqqqqqqq (Both Moves) Message You can switch character using X. Message Level 13 out of 17 :%%%::::"""""" """"""""":u::" ";:::z::::::;" """""""""""""" Message Level 14 out of 17 """"""""""""" "x:¤x:xx¤:::" "::::¤xx::¤:" "y¤:x::x¤:¤:" "::::¤::::¤x" "x¤:x:xx¤x:x" "¤¤¤¤¤¤¤¤¤¤x" ";;::;¤:;;::" "::;:;¤:;;::" "t;:::::;;;:" ":;;¤;::::;:" "::;¤;¤:;¤;:" """"""""""""" Message Level 15 out of 17 """""""""""" "::::t::::x" ":::::::::x" ":::::::::x" ":::::::::x" ":::::::::x" "::::¤:::::" ";:::::::::" ";:::::::::" ";:::::::::" ";:::::::::" ";::::y::::" """""""""""" Message Level 16 out of 17 """""""""" "y:::¤#::" ":¤#¤¤:x:" ":¤:#¤:::" ":¤x#¤:::" ":¤¤:¤:t#" ":¤;;::¤x" """""""""" Message Level 17 out of 17 """"""" "x::::" ""¤:¤t" :"¤:¤"" %":::": %":::"% :":::": ""¤:¤": "y¤:¤"" "::::;" """"""" Message Congratulations, You beat the game. Message Here is a bonuslevel. (For egg hunters) wwwwwwwwwwwwwwwww w........´....d&w w.awwwwwwwwwwwwww q,,qqqqqqqqqqqqqq q*,,,,,,,,,,,,m_q q,,qqqqqqqqqqqqqq ":y"""""""""""""" ":::::::-:::::x%" """"""""""""""""" Message Nice!