title bomb n ice author Rosden Shadow [Mark Signorelli] homepage rosden.itch.io noaction run_rules_on_level_Start background_color #423D39 text_color #E5C17E again_interval 0.2 ======== OBJECTS ======== Background #736053 #423D39 (#E57ED5 #CC5285) 11111 11001 10101 11011 11111 ( 00101 01110 11011 01111 10110) ( 11101 00101 11111 10100 10111) nomove #FFEED9 #536673 ..... .000. .010. .000. ..... Target #D9FFF8 #423D39 ..... .010. .101. .010. ..... Wall #E5C17E #CC7A52 #736053 #423D39 21110 12110 21221 23232 32323 overwall #E5C17E #CC7A52 #736053 #423D39 ..... ..... ..... 10010 21101 Playerright #D9FFF8 #AAE0F2 #E57ED5 #CC5285 .000. 11202 11313 11110 .1.1. playerleft #D9FFF8 #AAE0F2 #E57ED5 #CC5285 .000. 20211 31311 01111 .1.1. Crate #D9FFF8 #AAE0F2 #7EA1E5 #705C84 21100 21110 22110 32223 .333. overcrate #D9FFF8 #AAE0F2 #7EA1E5 #705C84 ..... ..... ..... ..... .000. end #D9FFF8 #AAE0F2 #7EA1E5 #705C84 21100 21110 22110 32223 .333. endx #D9FFF8 #AAE0F2 #7EA1E5 #705C84 21100 21110 22110 32223 .333. Crate2 #E0AAF2 #E57ED5 #CC5285 #845C7A 21100 21110 22110 32223 .333. overcrate2 #E0AAF2 #E57ED5 #CC5285 #845C7A ..... ..... ..... ..... .000. cloner #E5C17E #DB7F55 #B32D2D #73342E .100. .210. .221. .332. ..... swapcrate Orange Yellow 00000 0...0 0...0 0...0 00000 smoke #F2AACE #E57ED5 .0.0. 1.0.0 .1.0. 1.1.0 .1.1. smokex #F2AACE #E57ED5 .0.0. 1.0.0 .1.0. 1.1.0 .1.1. smokex2 #F2AACE #E57ED5 .0.0. 1.0.0 .1.0. 1.1.0 .1.1. swapwall black ..... ..... ..... ..... ..... thefloor #423D39 00000 00000 00000 00000 00000 thefloorx #423D39 00000 00000 00000 00000 00000 eend #423D39 00000 00000 00000 00000 00000 ( checkempty black ..... ..... ..... ..... ..... checkblock black ..... ..... ..... ..... ..... ) switcrate black ..... ..... ..... ..... ..... switcrate2 black ..... ..... ..... ..... ..... arrow black ..... ..... .0.0. .000. ..0.. arrow2 black ..... .0.0. .000. ..0.. ..... arrowx black ..... ..... ..... ..... ..... arrowx2 black ..... ..... ..... ..... ..... downshift black ..... ..... ..... ..... ..... upshift black ..... ..... ..... ..... ..... leftshift black ..... ..... ..... ..... ..... rightshift black ..... ..... ..... ..... ..... noshift black ..... ..... ..... ..... ..... winend #E5C17E #CC7A52 #736053 1000. 21100 21110 22110 .2221 ======= LEGEND ======= . = Background # = Wall P = Playerright * = Crate @=crate2 O = Target n = nomove a = arrow2 and wall e=end t = end and target and eend w=end and winend c=cloner -=thefloor x=thefloorx feel=overwall or overcrate or overcrate2 pushable=crate or cloner or swapcrate or switcrate or switcrate2 or crate2 win=crate or wall theemx= crate player=playerright or playerleft blocker = arrow or wall or crate or nomove or player arrowk = arrow or arrow2 or arrowx or arrowx2 mover= crate shift=upshift or downshift or leftshift or rightshift or noshift thesmoke= smokex or smoke or smokex2 ======= SOUNDS ======= pushable MOVE 36772507 EndLevel 74089700 player MOVE 68988304 sfx0 52836103 sfx1 45427502 sfx2 29503700 sfx3 81951902 sfx4 36088902 ================ COLLISIONLAYERS ================ Background Target nomove shift Player, Wall, pushable,swapwall,thefloor,thefloorx arrow, arrow2, arrowx, arrowx2 winend eend end, endx feel smokex2 smokex smoke ====== RULES ====== [feel]->[] [thesmoke]->[] [shift no crate]->[] ([ > Player no eend | crate | no blocker ] -> [ > Player | > crate | > crate]) [> player |pushable]->[> player | > pushable] [> crate|Target]->[> crate|target] sfx2 [ left Playerright] -> [ left playerleft] [ right Playerleft] -> [ right playerright] [endx] ->[thefloor] sfx2 [end | thefloor]-> [endx |thefloor] [crate2 | wall]->[smoke| wall] sfx4 [smoke| ]->[smoke |smokex] [smokex|]->[smokex|smokex2] [thesmoke wall]->[thesmoke] [thesmoke crate]->[thesmoke] [thesmoke crate2]->[thesmoke] [action player eend|]->[action player eend |crate Target] [Up mover]->[up mover upshift] [down mover]->[down mover downshift] [right mover]->[right mover rightshift] [left mover]->[left mover leftshift] [mover upshift|no blocker]->[up mover up upshift|] [mover downshift|no blocker]->[down mover down downshift|] [mover rightshift|no blocker]->[right mover right rightshift|] [mover leftshift|no blocker]->[left mover left leftshift|] [> mover|blocker]->[mover noshift|blocker] ( [mover upshift|blocker]->[ mover noshift|blocker] [mover downshift| blocker]->[ mover noshift|blocker] [mover rightshift| blocker]->[ mover noshift|blocker] [mover leftshift| blocker]->[ mover noshift|blocker]) late up [wall| ]-> [wall|overwall] late up [theemx| ]-> [theemx|overcrate] late up [crate2| ]-> [crate2|overcrate2] late up [end| ]-> [end|overcrate] late up [endx| ]-> [endx|overcrate] []-> again ( [arrow]->[arrowx2] [arrow2]->[arrowx] [arrowx]->[arrow] [arrowx2]->[arrow2]) ============== WINCONDITIONS ============== all Target on crate ======= LEVELS ======= message have ice on all targets message level 1 of 6 ----------- --#######-- -##.O...##- -#.......#- -#.*...###- -##.....##- -#########- -#.......#- -#.P...@.#- -#.......#- -#########- ----------- message level 2 of 6 ----------- --#######-- -##..O..##- -#########- -#########- -##.....##- -#...@...#- -#...*...#- -#...P...#- -#..#....#- -#########- ----------- message level 3 of 6 ----------- --#######-- -##..P..##- -#.......#- -#..*.*..#- -#...#...#- -#..###..#- -#..###..#- -#...O...#- -#...@...#- -##.....##- --#######-- message level 4 of 6 ----------- --#######-- -##.....##- -#.......#- -#.......#- -#.#####.#- -#.##*##.#- -#.#####.#- ##..PO...## #..@.@.@..# #.........# ########### message level 5 of 6 ----------- --#######-- -##.....##- -#...O...#- ##.......## #...#.#...# #...###...# #...###...# #....P....# ##.@...*.## -#.......#- -#########- message level 6 of 6 ----------- -#########- ##..OOO..## #.........# #...###...# #...**#...# #.@.***.@.# #...#**...# #...##....# #.........# ##...P...## -#########- xxxxxxxxxxxxxx -eeeeeeeeeeee- eeeeeeeeeeeeee eeeeeeeeeeeeee wewewewwweweew wewewetweewwew weweweeweeweww eweweewwweweew eeeeeeeeeeeeee eeeeeeeeeeeeee -eeeeeeeeeeee- (----------- -#########- ##.......## #..@.O....# ##...#...## -#..###..#- -#.#####.#- -#..###..#- ##...P...## #..*.@.*..# #.........# ###########)