title 1-2-3-Ban author Alan Hazelden homepage www.draknek.org run_rules_on_level_start (verbose_logging) background_color DARKGREY ======== OBJECTS ======== Background WHITE Wall BLUE 1 Black ..... ..... ..0.. ..... ..... 2 Black ..... ..... .0.0. ..... ..... 3 Black ..... ..0.. ..... .0.0. ..... 4 Black ..... .0.0. ..... .0.0. ..... 5 Black ..... .0.0. ..0.. .0.0. ..... Active RED RED .111. 11111 11111 11111 .111. Inactive GREY GREY .111. 11111 11111 11111 .111. Test BLACK ======= LEGEND ======= . = Background # = Wall Block = Active or Inactive Obstacle = Wall or Inactive Number = 1 or 2 or 3 or 4 or 5 Player = 1 ======= SOUNDS ======= 1 MOVE 15738107 ENDLEVEL 67716509 sfx0 14662307 (join) sfx1 56825907 (push) ================ COLLISIONLAYERS ================ Background Block Number, Wall Test ====== RULES ====== [ Active stationary Number | Inactive stationary Number ] -> [ Active Number | Inactive > Number ] sfx1 [ Active moving Number | Active stationary Number ] -> [ Active moving Number | Active moving Number ] ([ > Player | no Test ] -> [ > Player | Test ] [ Player | ... | Active Test | no Test ] -> [ Player | ... | Active Test | Test ] [ Test Wall ] -> cancel [ Test Inactive ] -> cancel [ Test ] -> []) [ Active > Number | Obstacle ] -> cancel [ moving Number stationary Block ] -> [ moving Number moving Block ] late [ Active 1 | Inactive 2 ] -> sfx0 late [ Active 2 | Inactive 3 ] -> sfx0 late [ Active 3 | Inactive 4 ] -> sfx0 late [ Active 4 | Inactive 5 ] -> sfx0 late [ Block ] -> [] late [ 1 ] -> [ 1 Active ] late [ Active 1 | 2 no Block ] -> [ Active 1 | Active 2 ] late [ Active 2 | 3 no Block ] -> [ Active 2 | Active 3 ] late [ Active 3 | 4 no Block ] -> [ Active 3 | Active 4 ] late [ Active 4 | 5 no Block ] -> [ Active 4 | Active 5 ] late [ Number no Block ] -> [ Number Inactive ] late [ Active | Inactive ] -> again ============== WINCONDITIONS ============== no Inactive ======= LEVELS ======= ####### #.....# #..1..# #.....# #2###3# ####### (####### #..1..# #.....# #..#..# #2###2# #######) ######### ##.....## ##..1..## ##3...3## ###2#2### ###...### ###...### ######### ####### ###.### #..3..# #1...2# #..3..# ###.### ####### ######### #.......# #.##4##.# #.#...#.# #.1...2.# #.#...#.# #.##3##.# #.......# ######### ######### ####.#### ###.2.### ##.....## #.1.#.2.# ##.....## ###.2.### ####.#### ######### ######### #..3....# #...#...# #...#2..# #......1# #...#2..# #...#...# #..3....# ######### ########### #....#....# #.2..3..2.# #.........# #.........# ##3..1..3## #.........# #.........# #.2..3..2.# #....#....# ########### (######## #..3...# #..#2..# #..#..1# #..#2..# #..3...# ########) message Thanks for playing! :)