import * as pulumi from "@pulumi/pulumi"; export declare class Environment extends pulumi.CustomResource { /** * Get an existing Environment resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: EnvironmentState, opts?: pulumi.CustomResourceOptions): Environment; /** * Returns true if the given object is an instance of Environment. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Environment; /** * @SUMMARY A puppet environment, branch. */ readonly __meta_: pulumi.Output; /** * Name of the environment. Usually maps to the name of a puppet branch. @EXAMPLE "production" */ readonly name: pulumi.Output; /** * Create a Environment resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: EnvironmentArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering Environment resources. */ export interface EnvironmentState { /** * @SUMMARY A puppet environment, branch. */ __meta_?: pulumi.Input; /** * Name of the environment. Usually maps to the name of a puppet branch. @EXAMPLE "production" */ name?: pulumi.Input; } /** * The set of arguments for constructing a Environment resource. */ export interface EnvironmentArgs { /** * Name of the environment. Usually maps to the name of a puppet branch. @EXAMPLE "production" */ name?: pulumi.Input; }