import * as pulumi from "@pulumi/pulumi"; export declare class ComputeScriptVariable extends pulumi.CustomResource { /** * Get an existing ComputeScriptVariable resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: ComputeScriptVariableState, opts?: pulumi.CustomResourceOptions): ComputeScriptVariable; /** * Returns true if the given object is an instance of ComputeScriptVariable. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is ComputeScriptVariable; /** * The ID of the environment variable. */ readonly computeScriptVariableId: pulumi.Output; /** * The default value of the environment variable. */ readonly defaultValue: pulumi.Output; /** * The name of the environment variable. */ readonly name: pulumi.Output; /** * Indicates whether the environment variable is required. */ readonly required: pulumi.Output; /** * The ID of the associated compute script. */ readonly script: pulumi.Output; /** * Create a ComputeScriptVariable resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: ComputeScriptVariableArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering ComputeScriptVariable resources. */ export interface ComputeScriptVariableState { /** * The ID of the environment variable. */ computeScriptVariableId?: pulumi.Input; /** * The default value of the environment variable. */ defaultValue?: pulumi.Input; /** * The name of the environment variable. */ name?: pulumi.Input; /** * Indicates whether the environment variable is required. */ required?: pulumi.Input; /** * The ID of the associated compute script. */ script?: pulumi.Input; } /** * The set of arguments for constructing a ComputeScriptVariable resource. */ export interface ComputeScriptVariableArgs { /** * The default value of the environment variable. */ defaultValue: pulumi.Input; /** * The name of the environment variable. */ name?: pulumi.Input; /** * Indicates whether the environment variable is required. */ required: pulumi.Input; /** * The ID of the associated compute script. */ script: pulumi.Input; }