const code = `const topLeft = new Pulsar.Vector({ x: -300, y: 300 }); const topRight = new Pulsar.Vector({ x: 300, y: 300 }); const bottomRight = new Pulsar.Vector({ x: 300, y: -300 }); const bottomLeft = new Pulsar.Vector({ x: -300, y: -300 }); const boxPoints = [topLeft, topRight, bottomRight, bottomLeft]; const box = new Pulsar.BoundingBox(boxPoints); const randomPoints = Pulsar.randomPoints(20, box); const shape = new Pulsar.Shape(box.points); const quadTree = new Pulsar.QuadTree(shape, randomPoints); draw.points(randomPoints); draw.quadTree(quadTree); `; export default { code, name: 'quad tree' };