import IEventDispatcher from '../interfaces/events/IEventDispatcher'; import FSM from './FSM'; export default class TouchMouseFSM extends FSM { constructor(host: IEventDispatcher); private initialEnter; private initialExit; private _mouseOver; private get mouseOver(); private overEnter; private overExit; private _mouseDown; private get mouseDown(); private mouseDownEnter; private mouseDownExit; private _mouseUp; private get mouseUp(); private mouseUpOn; private _touchStart; private get touchStart(); private touchStartEnter; private touchStartOn; private touchStartExit; private _touchEnd; private get touchEnd(); private touchEndOn; private _touchEndInside; private get touchEndInside(); private touchEndInsideOn; private _touchEndOutside; private get touchEndOutside(); private touchEndOutsideOn; }