export declare enum DeathType { ALIVE = "alive", BY_PLAYER = "byplayer", SUICIDE = "suicide" } export declare enum GameMode { DUO = "duo", DUO_FPP = "duo-fpp", SOLO = "solo", SOLO_FPP = "solo-fpp", SQUAD = "squad", SQUAD_FPP = "squad-fpp" } export declare enum MapName { DESERT_MAIN = "Desert_Main", ERANGEL_MAIN = "Erangel_Main", SANHOK_MAIN = "Savage_Main" } export declare enum PlatformRegion { STEAM = "steam", KAKAO = "kakao", PC_AS = "pc-as", PC_EU = "pc-eu", PC_JP = "pc-jp", PC_KRJP = "pc-krjp", PC_KAKAO = "pc-kakao", PC_NA = "pc-na", PC_OC = "pc-oc", PC_RU = "pc-ru", PC_SA = "pc-sa", PC_SEA = "pc-sea", PSN = "psn", PSN_AS = "psn-as", PSN_EU = "psn-eu", PSN_NA = "psn-na", PSN_OC = "psn-oc", XBOX = "xbox", XBOX_AS = "xbox-as", XBOX_EU = "xbox-eu", XBOX_NA = "xbox-na", XBOX_OC = "xbox-oc", XBOX_SA = "xbox-sa" } export declare enum SeasonState { CLOSED = "closed", PREPARE = "prepare", PROGRESS = "progress" } export declare enum TelemetryEventType { LOGPLAYERLOGIN = "LogPlayerLogin", LOGPLAYERCREATE = "LogPlayerCreate", LOGPLAYERPOSITION = "LogPlayerPosition", LOGPLAYERATTACK = "LogPlayerAttack", LOGITEMPICKUP = "LogItemPickup", LOGITEMEQUIP = "LogItemEquip", LOGITEMUNEQUIP = "LogItemUnequip", LOGVEHICLERIDE = "LogVehicleRide", LOGMATCHDEFINITION = "LogMatchDefinition", LOGMATCHSTART = "LogMatchStart", LOGGAMESTATEPERIODIC = "LogGameStatePeriodic", LOGVEHICLELEAVE = "LogVehicleLeave", LOGPLAYERTAKEDAMAGE = "LogPlayerTakeDamage", LOGPLAYERLOGOUT = "LogPlayerLogout", LOGITEMATTACH = "LogItemAttach", LOGITEMDROP = "LogItemDrop", LOGPLAYERKILL = "LogPlayerKill", LOGITEMDETACH = "LogItemDetach", LOGITEMUSE = "LogItemUse", LOGCAREPACKAGESPAWN = "LogCarePackageSpawn", LOGVEHICLEDESTROY = "LogVehicleDestroy", LOGCAREPACKAGELAND = "LogCarePackageLand", LOGMATCHEND = "LogMatchEnd", LOGSWIMSTART = "LogSwimStart", LOGSWIMEND = "LogSwimEnd", LOGARMORDESTROY = "LogArmorDestroy", LOGWHEELDESTROY = "LogWheelDestroy", LOGPLAYERMAKEGROGGY = "LogPlayerMakeGroggy", LOGPLAYERREVIVE = "LogPlayerRevive" }