import { ILogVehicleDestroy } from '../../..'; import { Character } from '../objects/character'; import { Vehicle } from '../objects/vehicle'; import { TelemetryEvent } from './telemetryEvent'; export declare class VehicleDestroy extends TelemetryEvent { private _attackId; private _attacker; private _vehicle; private _damageTypeCategory; private _damageCauserName; private _distance; constructor(event: ILogVehicleDestroy); readonly attackId: number; readonly attacker: Character; readonly vehicle: Vehicle; readonly damageTypeCategory: string; readonly damageCauserName: string; readonly distance: number; }