import { ILogPlayerPosition } from '../../..'; import { Vehicle } from '../objects'; import { Character } from '../objects/character'; import { TelemetryEvent } from './telemetryEvent'; export declare class PlayerPosition extends TelemetryEvent { private _character; private _elapsedTime; private _numAlivePlayers; private _vehicle?; constructor(event: ILogPlayerPosition); readonly character: Character; readonly elapsedTime: number; readonly numAlivePlayers: number; readonly vehicle: Vehicle | undefined; }