using UnityEngine; using System.Collections; public class TweenMoveBack : TweenBehaviour { private Vector3 mOrigin = Vector3.zero; protected override void Awake() { base.Awake(); this.mOrigin = this.transform.position; } protected override LTDescr OnPlay() { return LeanTween.move(this.target, this.mOrigin, this.time); } }