import { EditorPassThrough, EditorInitEvent, EditorTextChangeEvent, EditorSelectionChangeEvent, EditorChangeEvent, EditorFocusEvent, EditorBlurEvent } from 'primeng/types/editor'; export * from 'primeng/types/editor'; import * as _angular_core from '@angular/core'; import { TemplateRef } from '@angular/core'; import * as i2 from 'primeng/api'; import { Header } from 'primeng/api'; import { BaseEditableHolder } from 'primeng/baseeditableholder'; import * as i1 from 'primeng/bind'; import { Bind } from 'primeng/bind'; import { Nullable } from 'primeng/ts-helpers'; import { CSSProperties } from 'primeng/types/shared'; import { BaseStyle } from 'primeng/base'; declare class EditorStyle extends BaseStyle { name: string; style: string; classes: { root: ({ instance }: { instance: any; }) => (string | { 'p-invalid': any; })[]; toolbar: string; content: string; }; static ɵfac: _angular_core.ɵɵFactoryDeclaration; static ɵprov: _angular_core.ɵɵInjectableDeclaration; } /** * * Editor groups a collection of contents in tabs. * * [Live Demo](https://www.primeng.org/editor/) * * @module editorstyle * */ declare enum EditorClasses { /** * Class name of the root element */ root = "p-editor", /** * Class name of the toolbar element */ toolbar = "p-editor-toolbar", /** * Class name of the content element */ content = "p-editor-content" } declare const EDITOR_VALUE_ACCESSOR: any; /** * Editor groups a collection of contents in tabs. * @group Components * @deprecated Editor will be removed in a future release in favor of PrimeUI PRO Editor. */ declare class Editor extends BaseEditableHolder { componentName: string; $pcEditor: Editor | undefined; bindDirectiveInstance: Bind; /** * Inline style of the container. * @group Props */ style: _angular_core.InputSignal; /** * Placeholder text to show when editor is empty. * @group Props */ placeholder: _angular_core.InputSignal; /** * Whitelist of formats to display, see [here](https://quilljs.com/docs/formats/) for available options. * @group Props */ formats: _angular_core.InputSignal; /** * Modules configuration of Editor, see [here](https://quilljs.com/docs/modules/) for available options. * @group Props */ modules: _angular_core.InputSignal; /** * DOM Element or a CSS selector for a DOM Element, within which the editor's p elements (i.e. tooltips, etc.) should be confined. Currently, it only considers left and right boundaries. * @group Props */ bounds: _angular_core.InputSignal; /** * DOM Element or a CSS selector for a DOM Element, specifying which container has the scrollbars (i.e. overflow-y: auto), if is has been changed from the default ql-editor with custom CSS. Necessary to fix scroll jumping bugs when Quill is set to auto grow its height, and another ancestor container is responsible from the scrolling.. * @group Props */ scrollingContainer: _angular_core.InputSignal; /** * Shortcut for debug. Note debug is a static method and will affect other instances of Quill editors on the page. Only warning and error messages are enabled by default. * @group Props */ debug: _angular_core.InputSignal; /** * Whether to instantiate the editor to read-only mode. * @group Props */ readonly: _angular_core.InputSignal; /** * Callback to invoke when the quill modules are loaded. * @param {EditorInitEvent} event - custom event. * @group Emits */ onEditorInit: _angular_core.OutputEmitterRef; /** * Callback to invoke when text of editor changes. * @param {EditorTextChangeEvent} event - custom event. * @group Emits */ onTextChange: _angular_core.OutputEmitterRef; /** * Callback to invoke when selection of the text changes. * @param {EditorSelectionChangeEvent} event - custom event. * @group Emits */ onSelectionChange: _angular_core.OutputEmitterRef; /** * Callback to invoke when editor content changes (combines both text and selection changes). * @param {EditorChangeEvent} event - custom event. * @group Emits */ onEditorChange: _angular_core.OutputEmitterRef; /** * Callback to invoke when editor receives focus. * @param {EditorFocusEvent} event - custom event. * @group Emits */ onFocus: _angular_core.OutputEmitterRef; /** * Callback to invoke when editor loses focus. * @param {EditorBlurEvent} event - custom event. * @group Emits */ onBlur: _angular_core.OutputEmitterRef; toolbar: _angular_core.Signal
; /** * Custom item template. * @group Templates */ headerTemplate: _angular_core.Signal | undefined>; $hasCustomToolbar: _angular_core.Signal; value: Nullable; delayedCommand: Function | null; quill: any; dynamicQuill: any; private _destroyed; private get isAttachedQuillEditorToDOM(); private quillElements; private focusListener; private blurListener; _componentStyle: EditorStyle; constructor(); onAfterViewChecked(): void; /** * @override * * @see {@link BaseEditableHolder.writeControlValue} * Writes the value to the control. */ writeControlValue(value: any): void; getQuill(): any; private initQuillEditor; private createQuillEditor; onDestroy(): void; private initQuillElements; static ɵfac: _angular_core.ɵɵFactoryDeclaration; static ɵcmp: _angular_core.ɵɵComponentDeclaration; } declare class EditorModule { static ɵfac: _angular_core.ɵɵFactoryDeclaration; static ɵmod: _angular_core.ɵɵNgModuleDeclaration; static ɵinj: _angular_core.ɵɵInjectorDeclaration; } export { EDITOR_VALUE_ACCESSOR, Editor, EditorClasses, EditorModule, EditorStyle };