import { BaseComponent } from 'primeng/basecomponent'; import * as i1 from 'primeng/bind'; import { Bind } from 'primeng/bind'; import { SkeletonPassThrough } from 'primeng/types/skeleton'; import * as _primeuix_styled from '@primeuix/styled'; import { BaseStyle } from 'primeng/base'; import * as i0 from '@angular/core'; import * as i2 from 'primeng/api'; /** * * Skeleton is a placeholder to display instead of the actual content. * * [Live Demo](https://www.primeng.org/skeleton/) * * @module skeletonstyle * */ declare enum SkeletonClasses { /** * Class name of the root element */ root = "p-skeleton" } declare class SkeletonStyle extends BaseStyle { name: string; style: _primeuix_styled.StyleType; classes: { root: ({ instance }: { instance: any; }) => (string | { 'p-skeleton-circle': boolean; 'p-skeleton-animation-none': boolean; })[]; }; inlineStyles: { root: { position: string; }; }; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵprov: i0.ɵɵInjectableDeclaration; } interface SkeletonStyle extends BaseStyle { } /** * Skeleton is a placeholder to display instead of the actual content. * @group Components */ declare class Skeleton extends BaseComponent { $pcSkeleton: Skeleton | undefined; bindDirectiveInstance: Bind; onAfterViewChecked(): void; /** * Class of the element. * @deprecated since v20.0.0, use `class` instead. * @group Props */ styleClass: string | undefined; /** * Shape of the element. * @group Props */ shape: string; /** * Type of the animation. * @gruop Props */ animation: string; /** * Border radius of the element, defaults to value from theme. * @group Props */ borderRadius: string | undefined; /** * Size of the skeleton. * @group Props */ size: string | undefined; /** * Width of the element. * @group Props */ width: string; /** * Height of the element. * @group Props */ height: string; _componentStyle: SkeletonStyle; get containerStyle(): any; get dataP(): string | undefined; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵcmp: i0.ɵɵComponentDeclaration; } declare class SkeletonModule { static ɵfac: i0.ɵɵFactoryDeclaration; static ɵmod: i0.ɵɵNgModuleDeclaration; static ɵinj: i0.ɵɵInjectorDeclaration; } export { Skeleton, SkeletonClasses, SkeletonModule, SkeletonStyle };