// import {PolyScene} from '../PolyScene'; // import {CubeCameraObjNode} from '../../nodes/obj/CubeCamera'; // export class CubeCamerasController { // constructor(private _scene: PolyScene) {} // on_all_objects_loaded() { // const cube_camera_nodes = (( // this._scene.root.children_controller.nodesByType('cube_camera') // )) as CubeCameraObjNode[]; // for (let cube_camera_node of cube_camera_nodes) { // cube_camera_node.render(); // } // } // }