/** * A subnet to create animation nodes * */ import {ParamLessBaseNetworkMatNode} from './_BaseManager'; import {NodeContext, NetworkNodeType} from '../../poly/NodeContext'; import {AnimNodeChildrenMap} from '../../poly/registers/nodes/Anim'; import {BaseAnimNodeType} from '../anim/_Base'; import {ParamsInitData} from '../utils/io/IOController'; import {Constructor, valueof} from '../../../types/GlobalTypes'; export class AnimationsMatNode extends ParamLessBaseNetworkMatNode { static type() { return NetworkNodeType.ANIM; } protected _children_controller_context = NodeContext.ANIM; createNode( node_class: S, params_init_value_overrides?: ParamsInitData ): AnimNodeChildrenMap[S]; createNode>( node_class: Constructor, params_init_value_overrides?: ParamsInitData ): K; createNode>( node_class: Constructor, params_init_value_overrides?: ParamsInitData ): K { return super.createNode(node_class, params_init_value_overrides) as K; } children() { return super.children() as BaseAnimNodeType[]; } nodesByType(type: K): AnimNodeChildrenMap[K][] { return super.nodesByType(type) as AnimNodeChildrenMap[K][]; } }