import { BaseSceneEventsController } from './_BaseEventsController'; import { PointerEventNode } from '../../../nodes/event/Pointer'; declare enum PointerEventType { pointerdown = "pointerdown", pointermove = "pointermove", pointerup = "pointerup" } export declare const ACCEPTED_POINTER_EVENT_TYPES: PointerEventType[]; export declare class PointerEventsController extends BaseSceneEventsController { protected _require_canvas_event_listeners: boolean; type(): string; acceptedEventTypes(): string[]; } export {};