import { CoreGraphNode } from '../../../core/graph/CoreGraphNode'; import { BaseParamType } from '../_Base'; import { PolyScene } from '../../scene/PolyScene'; export declare class UIData extends CoreGraphNode { private param; private _update_visibility_and_remove_dirty_bound; constructor(scene: PolyScene, param: BaseParamType); update_visibility_and_remove_dirty(): void; update_visibility(): void; }