/** * Adds a vertical blur effect. * * */ import { TypedPostProcessNode, TypedPostNodeContext } from './_Base'; import { ShaderPass } from '../../../modules/three/examples/jsm/postprocessing/ShaderPass'; import { IUniformN } from '../utils/code/gl/Uniforms'; interface VerticalBlurPassWithUniforms extends ShaderPass { uniforms: { v: IUniformN; }; resolution_y: number; } import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class VerticalBlurPostParamsConfig extends NodeParamsConfig { amount: import("../utils/params/ParamsConfig").ParamTemplate; transparent: import("../utils/params/ParamsConfig").ParamTemplate; } export declare class VerticalBlurPostNode extends TypedPostProcessNode { params_config: VerticalBlurPostParamsConfig; static type(): string; protected _create_pass(context: TypedPostNodeContext): VerticalBlurPassWithUniforms; update_pass(pass: VerticalBlurPassWithUniforms): void; } export {};